Logo Search packages:      
Sourcecode: qantenna version File versions  Download package


 *   Copyright (C) 2005 by                                                 *
 *   Lisandro Damián Nicanor Pérez Meyer - perezmeyer en/at gmail.com      *
 *   Gustavo González - gonzalgustavo en/at gmail.com                      *
 *   Pablo Odorico  pablo.odorico en/at gmail.com                          *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *

#include "neccontainer.h"
#include <QObject>
#include <QProcess>
#include <QtOpenGL/QtOpenGL>

class GLWidget;

      This class takes cares of all the data in the program.

00036 class DataManager : public QObject

      DataManager(GLWidget * gl, QObject * parent = 0);

      /// Returns the file name from the absolute path
      static QString cleanPathName(QString path);

      /// FIXME - Get the container list - Can this be avoided?
      QList<NECContainer*>* getContainerList();

      /// Frequency
      void setFrequency(int antennaIndex, double newFrequency);
      double getFrequency(int antennaIndex);

      /// Calculated
      void setCalculated(int antennaIndex, bool newVal);
      bool getCalculated(int antennaIndex);

      /// Show
      void setShow(int antennaIndex, bool newVal);
      bool getShow(int antennaIndex);

      /// In case we need to use more GLWidgets in the future...
      void setGLWidget(GLWidget * gl);

public slots:
      /// Hey you!!! Render!!!
      void Render();

      // Render selections
      void setRenderSurface(bool activate);
      void setRenderSpheres(bool activate);
      void setRenderMesh(bool activate);
      void setRenderInsideTriangles(bool activate);
      void setRenderGrid(bool activate);

      /// The minimum in the scale
      void setDBMinimum(double newDB);

      /// The radius of the spheres
      void setRadius(int newRadius);

      /// The transparency (alpha) of the surfaces
      void setAlpha(int newAlpha);

      /// Set surface size
      void setSurfaceSize(int newSurfaceSize);

      /// The radius of the antenna's components
      void setComponentsRadius(int newRadius);

      /// Calculate antenna at open
      void setCalcAtOpen(bool activate);

      /// Loading an antenna NEC file
      void openDialog();

      /// Remove selected antennas (selectedList should
      /// contain valid necContainerList indexes)
      void removeAntennas(QList<int> selectedList);

      /// Rebuild OpenGL lists of necContainerList
      void rebuildLists();

      /// Calculate the radiation pattern
      void calculateRadiationPattern();

      void updatedAntennaList();
      void antennasWithoutCalc(bool state);

      /// Some antenna finished the calculation of its pattern
      void finishedCalc();
      /// All antennas are calculated
      void finishedAllCalc();
      /// started to calc
      void startedCalc();

      // Log item
      void logStart(QString logo, QString msg);
      void log(QString msg);
      void logEndOK(bool ok);

private slots:
            If the last container was calculated,
            emits finishedCalc
      void checkFinishedCalc();

      /// A list of NECInputs (antennas)
00132       QList<NECContainer*> necContainerList;

      /// Opens and adds file fileName to necContainerList
      void openNECFile(QString fileName);

      /// FIXME WTF???
      bool fileExists(QString fileName);

      /// Should we calculate the antenna when opened?
00141       bool calcAtOpen;

      /// Grid enabled
00144       bool gridEnabled;

      /// A pointer to a GLWidget
00147       GLWidget *glWidget;

      /// FIXME Change after 0.2 release
      /// Needed to pass information in the Vis tab
00151       double dBMinumum;
      int radius;
      int alpha;
      int surfaceSize;
      int componentsRadius;
      bool surface, spheres, mesh, insideTriangles;


Generated by  Doxygen 1.6.0   Back to index