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void NECInput::GetPosition ( double &  newX,
double &  newY,
double &  newZ 
)

Returns the posistion of the center of the radiating element in the normal axis space (not the OGL's axes)

Definition at line 157 of file necinput.cpp.

References centerPosition, and maxModule.

{
      newX = centerPosition.at(0)/maxModule;
      newY = centerPosition.at(1)/maxModule;
      newZ = centerPosition.at(2)/maxModule;
}


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